Free open beta · no card, no waitlist

Better 3D. A fraction
of the cost.

Torchweave turns phone photos into interactive, photoreal 3D your customers can spin, zoom, and believe — in under 30 minutes, with no studio and no 3D artist. It's in open beta right now, and it's free.

Ultra-high quality photoreal, not CGI-ish Under 30 min capture to share Just a phone no skills, no scanner Buy once the software stays yours
Torchweave Loading 3D model…
Live 3D · this is not a video
Drag to orbit · scroll to zoom · captured on a phone

Every one of these was captured with a phone and built in Torchweave — then embedded here with one line of HTML.

See the full gallery
Why it pays

Interactive 3D isn't a gimmick.
It's a conversion tool.

When buyers can inspect the real thing — not a retouched photo — they trust more, buy more, and return less. The numbers are not subtle.

+94%

More conversions

Product pages with interactive 3D convert nearly twice as well as pages with flat photography alone.

−40%

Fewer returns

When customers see exactly what they're getting — true scale, texture, and finish — "not as pictured" returns collapse.

+21%

More time on page

Shoppers who touch 3D stay longer and are ~20% more likely to buy. Engagement you can't fake with copy.

The math

What you're paying for 3D today

A single custom CGI product model from an agency runs $500–$2,000 and takes weeks. Torchweave does unlimited models, made by whoever's holding the phone — and it's free while we're in open beta.

Your savings, roughly

Drag to how many products, spaces, or scenes you'd put in 3D this year.

Models per year25
Agency CGI estimated at a conservative $600 per model. Torchweave is free for everyone during the open beta — unlimited captures, no card. About the beta.
Outsourced CGI modeling$15,000
Torchweave, during the open beta$0
You keep
$14,900
A Torchweave model resolving from points to photoreal during training
Real training run · photos in, photoreal out
Quality

Watch photoreal happen

This is Torchweave mid-build — a real capture resolving into a photoreal model, automatically. No retouching, no artist pass. What the camera saw is what your customer gets.

  • State-of-the-art fidelity. True materials, reflections, and fine detail — the things CGI gets wrong and photos can't show.
  • Automatic cleanup. Backgrounds and stray noise removed without anyone touching a 3D tool.
  • Runs anywhere. The finished model orbits in real time in any browser — product page, proposal, or pitch deck.
How it works

Three steps. Zero learning curve.

If someone on your team can take photos, your team can ship 3D. The hard parts run themselves.

01 — CAPTURE

Circle it with a phone

Walk around the product or through the space, snapping photos. That's the whole field job.

5–10 min
02 — BUILD

One click, then a quick trim

Drop the photos in and walk away — Torchweave solves the cameras and builds the model, with no settings and no command line. When it's done, you box in the part you want and drop the rest. A minute of clicking, nothing to learn.

15–20 min unattended, then ~1 min
03 — PUBLISH

Embed it anywhere

One line of HTML puts the live model on your product page, listing, or proposal. It just works, on every device.

Instant
The beta

Free, open, and running now.

No invite, no waitlist, no card. Create an account and your license key is issued instantly — the whole product, unlocked, on your PC in minutes.

Open beta
Everything, free
$0no card · key issued instantly

Every feature turned on, while we finish the product with the people using it.

  • The full pipeline — capture, build, edit, view
  • Unlimited captures, models and projects
  • Export and embed — put your 3D on any page
  • Two machines per account — desktop and laptop
  • Report a bug from inside the app — it reaches us directly
Start your free beta
card invite code waitlist per-scan fee

Not on a Windows PC right now? Leave an address and we'll email you once — when there's something new for you to install.

One email. No newsletter, and we don't pass it on.

Pricing comes later. We're setting plans and prices once the beta has taught us what's actually worth paying for. Beta members get told first — and get founder pricing when it lands.

FAQ

Questions, answered

Do I need special equipment or skills?
No. A modern smartphone is the only capture device, and if you can take photos you're qualified. Torchweave does the rest on a Windows PC with an NVIDIA graphics card — no scanner, no 3D training, no command line.
How is this different from hiring a 3D artist or agency?
An agency builds an approximation of your product by hand, at $500–$2,000 per model, in weeks. Torchweave captures the real thing — actual materials, actual finish — in under 30 minutes, on unlimited models, and it costs nothing during the open beta.
How long does one model actually take?
Usually under 30 minutes end to end: 5–10 minutes photographing, then 15–20 minutes hands-off while Torchweave builds. You can queue captures and walk away.
Where can I put the finished 3D?
Anywhere a browser runs — product pages, listings, proposals, landing pages, internal reviews. It's one line of HTML and it orbits in real time on phones and desktops alike. The models on this page are embedded exactly that way.
Is the beta actually free?
Completely. Create an account and a license key is issued to you on the spot — no card, no invite, no waitlist. Every feature is turned on, and you can run it on two machines.
What will it cost when the beta ends?
We haven't set prices yet, and we'd rather say that than invent a number. But we can tell you the shape of it, because it won't change: you buy the software once and it's yours permanently — not a subscription you lose access to when you stop paying. Your purchase also includes 12 months of new feature updates, support and cloud hosting for your embeds. After that first year, continuing those is an optional yearly renewal. Skip it and the software carries on working exactly as it did; you just stop getting new features, and we stop hosting your embeds. Beta members hear pricing first and get founder pricing.
What happens to my models and published pages afterwards?
Your projects and exports stay on your PC and stay yours — they're standard files in open formats, not something we can switch off. The splats we host for you are the one part tied to an active subscription: if you ever let it lapse, we email you before it expires, keep serving your embeds for a 30-day grace period, and hold your files for 90 days after that so you can download them or renew. Nothing disappears without warning, and nothing on your own machine is ever affected.

Ship better 3D this afternoon

Free while in open beta. One phone, one PC, thirty minutes — and a product page your competitors can't match.